Thanks to the power of the Kuija Cubes, Spade has donned a new attire enhancing his skills to the point where he can now take on Lord Brevon's new forces that are invading Avalice. They all escape on Dail's Peacock machine and headed to Shang Mu to meet with Lilac and the others. At Shuigang, he meets Dail again as well as Commander Belric and Serpentine waiting for them. Along the way he is accompanied by Carol Tea and Torque. This leads to Spade knocking out Dail without killing him and had him taken care of, he assumed the throne and duties of Shuigang until he was recovered enough.Īfter six months, Spade has returned to his life of crime and freedom, but due to the latest invasion from Lord Brevon on Shang Tu, the Red Scarf Hideout became occupied as he fled with much of the Red Scarfs to go to Shuigang. Spade upon reaching Dail finds he has no choice but to fight him. Spade ultimately raids Shuigang with several Red Scarf members to retake Shuigang Palace and save his Brother. Spade helps destroy Thermal Base and moves on to saving his Brother Dail from Brevon's corruption. Spade learns the truth about Brevon and his father's demise from Carol and Milla upon hearing Lilac had went on her own to save Torque and stop Brevon. He was hired by Dail (under Lord Brevon's leadership) to steal the Kingdom Stone and bring it to Zao and then steal it again to make Zao look like he stole the Kingdom Stone. When Lord Brevon came and killed his father, Spade had no idea who it was and it was blamed on Mayor Zao. He took major offense to it and made them his rivals. The three of them were the best in the gang until the Orphanage job which destroyed his and Lilac's growing relationship and ended up making her and Carol abandon the Red Scarfs. He was a high rank within the Red Scarfs when Lilac joined, he and Carol were partnered and worked together after Lilac and Carol got along. His Design is obviously inspired by Tyson Tan's Freedom Planet 2 DesignĬharacter Type: Anti-Hero (Hero more so now)įirst Appearance in Comic Script: FPR Issue 7īiography: Spade's past is unknown to most of his peers, he made great lengths to keep it that way. Next time Sega tries to dive into the mobile phone market for Sonic, they better just let an already established studio like Hardlight take care of it, they’ve already shown they at least know how to make two really fun, addictive, and fair mobile Sonic running games.This is Spade's new look after Issue 7 of Freedom Planet Resurgence, you can check out the comic/comic script series here: Freedom Planet - Resurgence Comic Scripts Cover It started out as a really fun game with a promising start but somehow whoever Sega had manage the development and maintenance has no idea how good mobile phone games work and this has unfortunately become one of the evilest examples of what a bad mobile pay to play game is like. The main campaign didn’t get anything new or interesting added to it, the special events rarely ever gave you what you were looking for, and they kept changing things up so often it’s hard to really pick up and play the thing when you haven’t been on for over a month and they already added like a bajillion spikeballs to make sure you don’t even last 5 minutes. It was SO FUN, but then they crashed it so hard with all of the stupid roulette wheel and worst of the worst examples of pay to play in-app purchases ever, and then it got to the point where they were trying to make sure you weren’t even playing for that long. How was your experience with Sonic Runners during its run? Any final thoughts in general? Let us know in the comments below. It would seem that Sonic Runners was a somewhat wobbly experiment that didn’t quite make the cut. SEGA has recently been a little bit downbeat on the game since its worldwide launch, noting its abject commercial failure during its last quarterly earnings call. However, things took a turn for the worse when the game fully launched worldwide. The game had a decent beginning during its initial release. The game was launched initially back on February 25th, 2015 on iOS and Android phones in Japan and Canada, with a full worldwide launch later on July 25th, 2015. Any Red Rings bought prior will no longer be usable after the service closes on July 27th at 9AM (UTC) as well. They also announced that before the date, that they will be ending Red Ring sales today on May 27th at 9AM (UTC). ![]() In the announcement, Sega thanks players for their support and hopes that the players enjoyed the journey as much as they did. This is the last stand on earth.’ If we lose freedom here, there is no place to escape to. The Sonic Runners’ website states that the game’s servers will be shut down on July 27th at 9AM (UTC), seemingly worldwide. Ronald Reagan ‘If we lose freedom here, there is no place to escape to. It’s the end of Sonic Runners! In rather surprising news given the publisher’s exploration into the mobile space, SEGA has announced that the endless runner will be shutting down, only a year after it launched worldwide.
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